Android App Development

We build Android apps
for the widest reach,
done properly.

Android is where the world's largest mobile audience lives — and where device fragmentation trips up apps built carelessly. We build native Android apps on React Native, tuned across the device range and submitted to Google Play, fixed-price and owned by you.

Platforms and marketplaces we have built and worked on
Loopasellyourboat.ioKompiPaybusesforsale.comeuropeanyachtbrokers.com
What we build

Android apps that work
across the whole range.

Native feel, Play Store ready, and built to hold up across the enormous variety of Android devices.

01

Native Android feel

Smooth, fast, and at home on Android — not a wrapped website.

02

Google Play submission

Play Store publishing handled, so your launch is not held up.

03

Device-range tested

Built and checked across the fragmentation Android is known for.

04

iOS-ready codebase

One React Native codebase you can extend to iPhone later.

05

Owned by you

The full codebase and Play Store listing, no app-builder lock-in.

Why Android

Android is where global reach lives

Android has by far the largest mobile user base in the world, and in many markets it is overwhelmingly dominant. If your product is meant for a broad audience, an international one, or users in regions where Android is the default, then Android is not the afterthought platform — it is the one to lead with, because it is where most of your potential users actually are.

Google Play is also less restrictive than Apple's App Store, with a faster, more permissive publishing process. For a founder who wants to launch, iterate, and update quickly, that lower friction can be a real advantage. Android-first makes sense whenever reach and accessibility matter more than concentrating on the premium-spend, iPhone-heavy audience.

And because we build on React Native, leading with Android does not lock you out of iOS. The same codebase extends to iPhone when it makes sense, so you can start where your users are and expand without paying for two separate native builds.

The hard part

Fragmentation is the real Android engineering challenge

The defining difficulty of Android development is not the platform itself — it is the sheer variety of it. Android runs on thousands of device models, across a huge range of screen sizes, hardware capabilities, and OS versions. An app that looks flawless on a new flagship can be broken, slow, or ugly on a mid-range phone from two years ago that a large share of your users actually own.

Building Android properly means designing for that reality from the start, not discovering it after launch through one-star reviews. Responsive layouts that adapt across screen sizes, testing on representative devices rather than just the newest one, and handling the variation in capability and OS version deliberately. It is more work than pretending everyone has the latest phone, and it is the difference between an app that works for your whole audience and one that works only for the lucky few.

We take fragmentation seriously because it is where careless Android builds quietly fail. Doing it well is a core part of what makes an Android app genuinely usable at scale.

Proof

We build and ship native apps from scratch

The most useful proof we can offer on Android is that we build and ship native mobile apps ourselves, on the exact stack that targets Android. Loopa is an app we built from scratch, end to end, on a modern React Native and Expo stack — a real, polished, shipped native product, not a demo.

Building it meant making the real decisions native mobile development involves — performance, navigation, native feel, store submission — with our own product on the line. The same stack and approach targets Android natively, so we build your Android app from genuine shipping experience, including the discipline of building for a range of devices rather than a single ideal one.

We also build and run web platforms like sellyourboat.io, a Wall & Fifth venture with over 12,000 listings. Shipping real software, mobile and web, is simply the pattern of how we work.

The build

React Native, Google Play, owned outright

We build Android apps on React Native and Expo, with TypeScript and PostgreSQL behind them, deployed properly. It produces a genuinely native Android app while keeping the option to extend to iOS from the same codebase — the pragmatic, cost-effective choice for the overwhelming majority of products, without compromising the Android experience.

We build to a fixed price. From 16,000 GBP for a focused native Android app MVP with Google Play submission, from 30,000 GBP for a larger build with richer features, push, and integrations. Third-party usage — push infrastructure, payments — is passed through at cost, never marked up.

And you own all of it: the full codebase, the backend, and the Google Play listing, handed over on delivery. No app-builder platform you keep paying, no licensing, no lock-in. Yours to run and ship updates to, with us or any team you choose.

Proof

We build and ship native apps

Loopa is a native app we built from scratch on React Native — the same stack that targets Android. We build yours from real shipping experience.

Native
apps shipped from scratch
1
codebase, iOS-ready
8wk
typical build time
100%
code ownership, yours
Pricing

Fixed price, scoped to the app

A defined price for a defined build. Native Android, Google Play submission included.

Android MVP
from £16,000

A focused native Android app with the core flows that make it real, and Google Play submission.

Extensive App
from £30,000

Richer features, push, integrations, and admin, tuned across the device range.

Embedded Partner
from £8,000 /mo

Ongoing senior involvement once live: shipping updates, growing the app, adding iOS when ready.

FAQ

Questions people ask

Yes. Genuinely native Android apps on React Native and Expo, tuned for the wide range of Android devices and screen sizes, and submitted to Google Play. It produces real native Android apps with native performance and feel, from a codebase that can also target iOS — far more cost-effective than a separate build while delivering a proper Android experience.

Android has by far the largest global user base, so if your audience is broad, international, or in Android-dominant markets, it is often the platform to lead with. Google Play is also less restrictive, which can make launching and iterating faster. Android-first makes sense when reach matters more than concentrating on premium spend — and we can add iOS from the same codebase later.

Android runs on an enormous variety of devices, sizes, and OS versions — its main engineering challenge. We build with that fragmentation in mind from the start: responsive layouts, testing across representative devices, and handling the variation deliberately rather than assuming everyone has the latest flagship. It is a real part of doing Android properly.

From £16,000 for a focused native Android app MVP with the core flows and Google Play submission. From £30,000 for a larger build with richer features, push, and integrations. Both fixed price, and you own the full codebase and Play Store listing. Third-party usage (push, payments) is passed through at cost.

Yes. We build native apps from scratch on React Native and Expo, including Loopa, which we built and shipped end to end. The same stack and approach targets Android natively, so we build your Android app from real mobile shipping experience rather than theory.

Completely. The full codebase, backend, and Google Play listing, handed over on delivery. No licensing, no lock-in, no app-builder you keep paying. Yours to run and ship updates to with us or any team you choose.

Build an Android app
that reaches everyone.

Tell us who your users are and what devices they carry. We will build a native Android app that works across the whole range.