iOS App DevelopmentWe build iPhone apps
to a premium standard,
the way we built ours.
iOS users expect polish, and they notice when it is missing. We build genuinely native iPhone apps on React Native, submitted to the App Store, delivered fixed-price and owned by you. We shipped our own iOS app, Loopa — so we build yours from having done it.
app.yourmarketplace.com
Live marketplace
Two-sided liquidity, one platform
Supply and demand, matched. Listings, search, payments, and trust — built to move volume.
Recent activity
NNew listinglive
BBroker onboardedverified
EEnquiry matchedsent
PPayment cleared£4,200
Platforms and marketplaces we have built and worked on
Loopasellyourboat.ioKompiPaybusesforsale.comeuropeanyachtbrokers.com
What we buildiPhone apps that feel
like they belong on iOS.
Native feel, App Store ready, built to the standard iOS users quietly expect.
01
Native iOS feel
Smooth, fast, and at home on iPhone — not a wrapped website.
02
App Store submission
Apple's review handled, so your launch is not held up.
03
Push & notifications
The layer that turns an install into an app people reopen.
04
Android-ready codebase
One React Native codebase you can extend to Android later.
05
Owned by you
The full codebase and App Store listing, no app-builder lock-in.
Why iOSiOS is where polish and spend concentrate
Android has more users worldwide, but iOS is where a disproportionate amount of engagement and spend lives, especially in premium and Western markets. iPhone users tend to pay more, subscribe more, and expect more — which is why, for a great many founder products, the iPhone audience is the commercially important one, and launching iOS-first is the right first move.
iOS also rewards care in a way that shapes how we build. The device range is consistent, the design language is strong, and users have a quiet, high bar for polish — they notice sloppy transitions, awkward layouts, and anything that feels like a website in an app costume. Building for iOS well means respecting that standard, not fighting it.
So we build iPhone apps to the standard iOS users expect, from the start. And because we build on React Native, that premium iOS app comes from a codebase you can extend to Android when the time is right — without paying for two separate native builds up front.
The gateGetting through App Store review, without the drama
Shipping an iOS app is not finished when the code is — it is finished when Apple approves it. App Store review has its own guidelines, rules, and periodic surprises, and a launch can be held up by a rejection over something entirely avoidable if you have not been through the process before. It is a real step, not a formality.
We handle submission and review as part of the build, from the experience of getting our own app, Loopa, through it. That means anticipating the things Apple cares about, preparing the submission properly, and dealing with review feedback if it comes — so your launch date is not at the mercy of a preventable rejection.
It is an unglamorous part of iOS development that quietly derails first-time launches. We treat it as part of the job, so it is one less thing standing between you and being live.
ProofWe built and shipped our own iOS app: Loopa
The clearest thing we can tell you about iOS development is that we have shipped an iPhone app of our own. Loopa is a premium iOS app we built from scratch, end to end, on a modern React Native and Expo stack: a real, polished, shipped product on the App Store, not a prototype.
Building it meant making every real decision iOS development involves — native feel, navigation, performance, and getting through Apple's review — with our own product on the line. We hit the actual problems of shipping a quality iPhone app and solved them, which is why we can build yours from experience rather than working them out on your budget.
We also build and run web platforms like sellyourboat.io, a Wall & Fifth venture with over 12,000 listings. Between our own iOS app and our own platform, shipping real software is simply what we do.
The buildReact Native, App Store, owned outright
We build iOS apps on React Native and Expo — the exact stack we used for our own iPhone app — with TypeScript and PostgreSQL behind them, deployed properly. It produces a genuinely native iOS app while keeping the option to extend to Android from the same codebase, which is the pragmatic, cost-effective choice for the overwhelming majority of products.
We build to a fixed price. From 16,000 GBP for a focused, polished iOS app MVP with App Store submission, from 30,000 GBP for a larger build with richer features, push, and integrations. Third-party usage — push infrastructure, payments — is passed through at cost, never marked up.
And you own all of it: the full codebase, the backend, and the App Store listing, handed over on delivery. No app-builder platform you keep paying, no licensing, no lock-in. Yours to run and ship updates to, with us or any team you choose.
ProofWe shipped our own premium iOS app
Loopa is a polished iPhone app we built from scratch, end to end, on React Native. We build yours from having done it.
iOS
app shipped, App Store
100%
code ownership, yours
PricingFixed price, scoped to the app
A defined price for a defined build. Polished iOS, App Store submission included.
iOS MVP
from £16,000
A focused, polished iPhone app with the core flows that make it real, and App Store submission.
Extensive App
from £30,000
Richer features, push, integrations, and admin, built to a premium iOS standard.
Embedded Partner
from £8,000 /mo
Ongoing senior involvement once live: shipping updates, growing the app, adding Android when ready.
Build an iPhone app
worthy of the platform.
Tell us what you are building. We will build a polished, native iOS app the way we built our own — and get it through the App Store.